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Audio for Games: Planning, Process, and Production


Audio for Games: Planning, Process, and Production by New Riders Games at Spring Brook Audio. Hurry! Limited time offer. Offer valid only while supplies last. Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-looking volume! In these pages, sound artist extraordinaire Alexander Brandon provides a broad-ranging exploration of how game audio is created today and how it should be done in the future in order to create groundbreaking audio. After providing a map of the audio development process in Chapter 1, Alexander discusses the basic preproduction,


Product Description & Reviews

Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-looking volume! In these pages, sound artist extraordinaire Alexander Brandon provides a broad-ranging exploration of how game audio is created today and how it should be done in the future in order to create groundbreaking audio. After providing a map of the audio development process in Chapter 1, Alexander discusses the basic preproduction, workflow, production, post-production, and technology issues audio designers must address today. Then, after a post-mortem analysis of the audio development process for a game that's currently on the market, Alexander takes a good, hard look at the heights to which video-game audio can be taken in chapters on ideal workflow, technology, and production. Throughout, the focus is on the practical advice you need to create better (and better!) sound!

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Additional Information

Manufacturer:New Riders Games
Publisher:New Riders Games
Studio:New Riders Games
UPC:752064714132
EAN:9780735714137
Item Weight:0.85 pounds
Item Size:0.48 x 9.14 x 9.14 inches
Package Weight:0.88 pounds
Package Size:7.32 x 0.47 x 0.47 inches

Audio for Games: Planning, Process, and Production by New Riders Games

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Audio for Games: Planning, Process, and Production

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